320 Digital Texturing - Semester ePortfolio
Post 2 : Final Project Microscene Final Render of Microscene This assignment involved using all of our knowledge from the past few assignments, creating a microscene within a concealed area, with one of the assignments ( Charcuterie Board, Bus, or Sci-Fi Assignment) as the major set piece for the entire project. References What I had chose for the major set piece was the Charcuterie Board. Knowing that I did not complete this assignment, I decided to further clean it up along with my Final Microscene. 1st, here are some references for my idea of a suburban house and street that is about to have rainy weather. Base UVs Set 1 (House Base) Set 2 (House Accessories) Set 3 (Street and Street Light) Charcuterie Board UVs and it's Sets This area showcases my 4 materials, or texture set UVs with a Texel density of 40px/unit at 4096 map size. I had been a bit afraid that I did something wrong, as my 2nd Set had very small UVs. However, I was able to learn that this is because Texel ...